In this video from the HPC Advisory Council Australia Conference, John Gustafson from the National University of Singapore presents: Beating Floating Point at its own game – Posit Arithmetic. “Dr.
I am working on a viewshed* algorithm that does some floating point arithmetic. The algorithm sacrifices accuracy for speed and so only builds an approximate viewshed. The algorithm iteratively ...
An unfortunate reality of trying to represent continuous real numbers in a fixed space (e.g. with a limited number of bits) is that this comes with an inevitable loss of both precision and accuracy.
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