A new interview with Innersloth co-founder Marcus Bromander reveals just how close the team came to moving on from Among Us. Bromander guested on the podcast Visionaries to discuss Among Us' rise in ...
Anyone who had the misfortune of playing in Among Us public lobbies a few weeks ago almost certainly noticed a marked increase in hacking, but recent updates appear to have stymied this. Recently, ...
Back in 2019, with Among Us player counts going down, developer Innersloth nearly cancelled the social deduction game - according to the studio's co-founder in a new interview. Furthermore, with Among ...
InnerSloth’s Among Us was easily one of the biggest surprises of 2020. While the game initially released in 2018, it gained major attention last year, when it became a breakout hit on Twitch. Suddenly ...
Veteran reporter and editor with over ten years of experience. Probably reading comic books. In an interview with YouTuber AnthonyPadilla, Innersloth artist Amy Liu shared some behind-the-scenes ...
"Among Us" just came in time at the peak of the pandemic. The survival game has simple mechanics: be alert and don't get caught by the impostor. Truly, developers from Innersloth have invested a lot ...
The sudden and massive success of Among Us left the developers at Innersloth burnt out, according to an interview with Anthony Padilla. The team was interviewed by Padilla as part of his Youtube ...
Since late Friday afternoon, Among Us developer Innersloth has been trying to contain a DDoS attack against both its North American and European servers, leaving the popular game unplayable for many. ...